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A system for converting broadcast soccer video into 3D cartoon animation is proposed. The system can provide viewers with a new experience that can not be acquired from the original soccer video, by t...
Abstract. This paper proposes a new method based on self-calibration to estimate the ball’s 3D position in broadcast soccer video. According to the physical limitation, the ball’s 3D position is estim...
In this paper, we propose a new method to estimate players’ and ball’s positions from monocular broadcast soccer video. With the relationship between objects and the camera in perspective projection, ...
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graphics (CG) techniques ...
In this paper, we propose a method for exciting event detection in broadcast soccer video with mid-level description and SVM-based incremental learning. In the method, video frames are firstly classif...
In this paper we propose a scheme for ball detection and tracking in broadcast soccer video. There are two alternate procedures in the scheme: ball detection and ball tracking. In ball detection proce...

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